
Nintendo bizarrely chose to ignore the formula established in Super Mario 64 with future Mario games … or at least the company did before creating Super Mario Odyssey. Perhaps most importantly, however, is that it was the first mainline Mario game to star Charles Martinet - a role that has been iconic ever since. Super Mario 64 is one of the few 3D platformers from the 64-bit era that has aged gracefully, and it’s just as playable in 2019 as it was when the Nintendo 64 launched more than two decades earlier, especially now that it was included in the 3D All-Stars pack. Mario’s running, jumping, and flipping translates perfectly to the Nintendo 64’s polygonal visual style, with creative levels encouraging exploration and problem-solving in addition to traditional platforming. Making the jump from side-scrolling 2D to 3D platforming for Super Mario 64 was a risky move for Nintendo and the Mario series, but it succeeded in a way few other games ever had.

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Alongside Mario himself, Super Mario Bros. Ports and remakes of the game have been released for most of Nintendo’s future systems. It began an expansive franchise including a long-running game series, an animated television series, and a feature film. It is credited alongside the NES as one of the key factors in reviving the video game industry after the 1983 crash, and helped popularize side-scrolling platform games. It has sold over 40 million physical copies, also making it one of the bestselling games of all time. is frequently cited as one of the greatest video games of all time, with praise going towards its precise controls. The music was composed by Koji Kondo, and is considered influential in making music a larger aspect of video games. It was designed with ease of access in mind, with the first level, World 1-1, designed to introduce the core mechanics. The game was designed by Shigeru Miyamoto and Takashi Tezuka and was initially planned as a farewell salute to cartridge games on the Famicom, in anticipation of the forthcoming release of the Famicom Disk System, drawing technical influence from several of the console’s previous games. They must traverse side-scrolling stages while avoiding hazards such as enemies and pits with the aid of power-ups such as the Super Mushroom, Fire Flower and Starman. Players control Mario, or his brother Luigi in the multiplayer mode, as they travel the Mushroom Kingdom to rescue Princess Toadstool from the antagonist, Bowser. The successor to the 1983 arcade game, Mario Bros., it was released in Japan in 1985 for the Famicom, and in North America and Europe for the Nintendo Entertainment System (NES) in 19 respectively.

is a platform video game developed and published by Nintendo.
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